Settings
How the bank feels
A customer should be able to ignore the game entirely.
Calm mode
Removes extra motion. Money and security stay clear.
Banking mode
Opens the practical money surfaces and pauses the 3D world.
2D mode
The polar world becomes a map. No WebGL required.
High contrast
Stronger ink on ivory.
Larger type
A little more room to read.
Reduced motion
Respects a calmer hall.
World mode
Lean into the polar day when you want it.
Environment
… · provider not connected
Development may show architecture screens without live money. Sandbox is labelled provider-test data. Production never mixes the two.
